Since then, however, things have not been going smoothly for Starbreeze: The first hint of serious financial problems at the company came when it announced it was backing out of the StarVR joint venture with Acer, followed by severe cost-cutting measures, the ouster of its chief executive and application for reconstruction, and the cancellation of the StarVR developer programme. By 2017, that latter effort had progressed to the point where publisher Starbreeze was willing to splash the cash, giving developer Otherside Entertainment $12 million (around £9.34 million) in exchange for the rights to publish both the PC and console versions of the game. It wasn't until a fan's multi-year effort to retrieve the rights succeeded in 2013 that things could progress, and progress they did: System Shock 2 was re-released, followed by plans for a remastered System Shock, and the promise of a brand-new System Shock 3 complete with support from Warren Spector. The rights to classic first-person survival role-playing title System Shock and its sequel were lost when Looking Glass Studios dissolved, eventually ending up in the hands of an insurance company while some of those involved in its creation would wind up working on spiritual successor BioShock. Starbreeze has announced it is pulling out of a deal to publish System Shock 3, selling the rights back to developer Otherside Entertainment for what it claims will be a full reimbursement of its original $12 million investment.
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